What would Death Stranding 2 look like in Unreal Engine 5? Probably so
The news concerning an unofficial confirmation of a second chapter of Death Stranding , the latest masterpiece by Hideo Kojima , has shaken the public and insiders.
Kojima Productions ‘ game (which you can buy on Amazon at a very high price) has left its mark, which is why it is normal to fantasize about a possible sequel.
The new episode seems to have recently been confirmed by Norman Reedus , actor who plays the protagonist Sam Porter Bridges.
Kojima himself has hinted at a sort of “punishment” against the actor for revealing the existence of Death Stranding 2 , obviously with joking tones. Now, someone has decided to reimagine the game in Unreal Engine 5 .
As also reported by DSO Gaming , in fact, this ‘Sciontidesign’ has decided to give life to settings created using the new Epic graphics engine .
The scenarios are reminiscent in all respects of the style of Death Stranding , so much so that they would marry really well in a possible official sequel to the game (as long as it follows the style).
The sequence was created using Quixel Megascans , with HDR lighting and volumetric fog generated with Unreal Engine 5, with textures reproduced with the help of Lumen Nanite 8K .
Just below, you can admire a video showing the amazing final result obtained by the designer.
Staying on the subject, we recall that several weeks ago the art director Yoji Shinkawa had stated that he wanted to continue making video games “even more weird” than the first Death Stranding .
But not only that: the Japanese software house Kojima Productions has recently also faced an important move and, logically, one wonders if the move cannot be somehow connected to the projects currently in progress.
In the meantime, you can take a look at our review of the Director’s Cut of the game , in its version for personal computers that has been available for several weeks now.