After leaked maps, GTA 6 gets an unofficial map | GameSpot

While Rockstar is busy cleaning the internet of any early gameplay, fans are busy piecing together a map of GTA 6’s location based on clues from this leaked footage. The project is reminiscent of the fan-made GTA V map created by GTA Forum users, who used the game’s promotional footage and screenshots to get an early look at Los Santos. This time, the bare bones map is being created using the in-game coordinates shown in the leak to determine where each location sits in relation to the rest of them.

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These mappers had to get creative in order to get around Rockstar’s copyright restrictions, with much of the main discussion on the GTA forums revolving around how to properly map the leaked content. Photos that cannot be posted to the community without permission. Other projects hosted outside of the forums have more complete maps in the works, including minimap sections taken from leaked footage. A map posted by the Church of GTA includes some speculative roads and borders, along with more concrete details taken from the leak.

After leaked maps, GTA 6 gets an unofficial map | GameSpot
After leaked maps, GTA 6 gets an unofficial map | GameSpot

Now the gears are shifting on Call of Duty. Modern Warfare II’s beta is in full swing, and one of the hot topics players are debating is the lack of nameplates above enemies, with many calling for the feature to return in the name of improved visibility. are demanding. In the previous Call of Duty titles, enemy players would have their names displayed in red above their heads, making it clear that they were enemies rather than teammates. Not so in the Modern Warfare II beta, where players regularly reported shooting at their teammates because it wasn’t clear who was the enemy and who wasn’t.

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