I’m on fire with The Last of Us: Part 1 remake! Telling you why

I’m on fire with The Last of Us: Part 1 remake! Telling you why

The promised remake of the first part of The Last of Us: Part 1 has got a gameplay trailer. Very controversial, I must say. The players were at a loss: the new creation of Naughty Dog looks more like a remaster than a remake of the adventures of Joel and Ellie. I did not stand aside, I studied all the available gameplay footage and other materials to see for myself: The Last of Us: Part 1 is still a remake or an attempt to quickly make money on fans?

Owners of Sony consoles are unhappy with the loss of exclusive
Loyal Sony fans are furious as the company is bringing former exclusives to PC. The Last of Us seems to have been an inviolable treasure, which certainly should not have happened. But no, the turn has come to the creation of Naughty Dog.

I think games are art. And like any art, games should be accessible to everyone. Yes, at one time we paid a tidy sum for the game, but quite a lot of time has passed since then. No one is embarrassed that after rolling in cinemas, films begin to be broadcast on TV channels. Fans of these films defiantly do not cut tickets, do not trample on DVD / Blu-ray discs, and do not set cinema buildings on fire.

Should Sony exclusives stay on the main platform?

Yes, let the players buy the console
No, but PC players must purchase games at full price
No, these games should be played by everyone and without restrictions.
Vote results
From the first rumors about the development of a remake, even the most ardent Sony fans did not ask the corporation a question: why does a remake of a game that even today looks normal, run without any problems? In addition, a donated project is being made from the cut multiplayer of the second part, on which the Japanese plan to earn money in the long term.

Concept art of The Last of Us multiplayer;

 

The visual side of The Last of Us: Part 1
Without the final build in hand, it’s hard to fairly evaluate the upcoming remake. But based on existing materials, we can try to predict what we will get in the fall. I will go through the list of promises, checking each item against the gameplay footage shown.

On the official Sony website, you can see confirmation that The Last of Us: Part 1 is a remake assembled from scratch, not a remaster
On the official Sony website, you can see confirmation that The Last of Us: Part 1 is a remake assembled from scratch, not a remaster
The first point is the levels rebuilt from scratch and an improved picture, close to the original vision of The Last of Us, which had to be abandoned due to the technical limitations of the PS3.

Improved sharpness and more natural surround lighting will add cinematic and dramatic scenes to the re-release
Improved sharpness and more natural surround lighting will add cinematic and dramatic scenes to the re-release
And yes, the levels in the remake do look juicier and more detailed than in the original. All thanks to more polygons and uncompressed textures.

If the remake does not have obsessive graininess, and each location is worked out just as carefully, I am ready to forgive the developers for simplifying the color scheme
If the remake does not have obsessive graininess, and each location is worked out just as carefully, I am ready to forgive the developers for simplifying the color scheme
But if you break down the environment into small details, it becomes clear that the new Naughty Dog team is using The Last of Us: Part 2 source materials. No, this is not a crime in itself, as developers still have to create new textures and models from scratch.

It can be seen that the developers of the remake already had ready-made models and textures for this location. However, they did not copy the level from Part 2 but recreated it
It can be seen that the developers of the remake already had ready-made models and textures for this location. However, they did not copy the level from Part 2 but recreated it
Let’s start with the fact that the vegetation that covers all the buildings has become much larger – it is no longer canon.

There are also questions about the improved lighting in the remake. Am I the only one who thinks the game is overexposed in places? Perhaps the original was deliberately obscured due to those same technical limitations. The juiciness of the picture also suffered. In the updated scene with the giraffe, you can see that the game lacks brightness. It seems that the Naughty Dog team adds the effect of depression and hopelessness even to the cutest moments of the storyline.

In the first TLoU, a unique color palette was defined for each episode: a gray quarantine zone, blue outskirts with destroyed skyscrapers, bright orange Bill’s town, yellow-green Pittsburgh, autumn yellow University, and rainy Tommy dam. Now the designers have decided to go into grayness. It will be sad if the first part loses its original color identity.

In turn, I had a rejection of Joel’s model from the second part. If you look closely at him in the original, you can see the features of voice actor Troy Baker (Troy Baker) – the shape of the eyes, the corners of which are directed upwards, and the shape of the nose and lips. In the second part, as in the remake, they decided to abandon this, creating a new model from scratch. Joel’s appearance has been shoveled so much that he now looks like an old man who stands out from other NPCs only with a green shirt.

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